Wednesday, November 25, 2009

Harkenwold, Zealots & the Emerald Dawn

(It's Thanksgiving weekend, and what better way to spend our 4 day holiday than to roll some god damn dice!? Below is a short introduction to the game I just threw together for this Friday, enjoy. -Tom)

In the Nentir Vale, the Barony of Harkenwold stands strong. It is one of the few bastions of hope in a land where evil is growing stronger. Harkenwold is typically faced with fending themselves from the Daggerburg Goblins. However, the Goblins have a long standing feud with the Elves in the Eastern forrest, the Woodsinger Clan. The Elves often watch after travelers in the Barony and coordinate well with Harkenwold's forces against the Daggerburg. With the Elves' help, Harkenwold has remained safe.

Lately, something worse than Goblins has been plaguing Harkenwold. Elves, travelers and Goblins alike are all turning up dead in peculiar ways - they are found with seared open holes in their chests, where their hearts have been torn out. Others are found with their eyes plucked out and placed in their mouths. Rumors are starting to circulate in the Barony, with many claiming it to be the work of a dark god, but so far these claims are only whispers in the taverns.

The Baron's son has now disappeared and all of Harkenwold is in great alarm. Groups of soldiers search the woodlands without a single lead, while people continue to disappear consistently. Fear and anger confuse the people and hope is beginning to diminish. The people pray to their gods in hope of salvation...


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